During the parallel section of compilation, we limit the amount of parallelism to prevent scheduler churn. We do this with a worker scheduler, but it does not have insight on when a compilation is blocked due to lock contention. The symbol table was protected with a lock. While most lookups were quick lock->read->unlock affairs, sometimes there would be initialization logic involved. This caused every lookup to stall, waiting for init. Since our worker scheduler couldn't see this, it would not launch new goroutine to "cover" the gap. Fix by splitting the symbol lock into 2 cases, initialization and lookup. If symbols need initialization simultaneously, they will wait for each other, but the common case of looking up a symbol will be handled by a syncmap. In practice, I have yet to see this lock being blocked on. Additionally, get rid of the scheduler goroutine and have each compilation goroutine grab work from a central queue. When multiple compilations finished at the same time, the work scheduler would sometime not get run immediately. This ended up starving the system of work. These 2 changes together cuts -1.37% off the build time of typescriptgo on systems with a lot of cores (specifically, the c3h88 perf builder). Updates #73044. Change-Id: I6d4b3be56fd00a4fdd4df132bcbd52e4b2a3e91f Reviewed-on: https://go-review.googlesource.com/c/go/+/724623 Reviewed-by: Keith Randall <khr@google.com> Reviewed-by: Dmitri Shuralyov <dmitshur@google.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Keith Randall <khr@golang.org> Auto-Submit: Keith Randall <khr@golang.org>
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