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windows: add WSADuplicateSocket
WSADuplicateSocket is useful to pass sockets between processes on Windows. For golang/go#10350. Change-Id: I6563184fe4d4477d402a6af81b254bd8aa992d2e Reviewed-on: https://go-review.googlesource.com/c/sys/+/668215 Reviewed-by: Damien Neil <dneil@google.com> Reviewed-by: Carlos Amedee <carlos@golang.org> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Auto-Submit: Carlos Amedee <carlos@golang.org>
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@@ -870,6 +870,7 @@ const socket_error = uintptr(^uint32(0))
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//sys WSARecvFrom(s Handle, bufs *WSABuf, bufcnt uint32, recvd *uint32, flags *uint32, from *RawSockaddrAny, fromlen *int32, overlapped *Overlapped, croutine *byte) (err error) [failretval==socket_error] = ws2_32.WSARecvFrom
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//sys WSASendTo(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32, to *RawSockaddrAny, tolen int32, overlapped *Overlapped, croutine *byte) (err error) [failretval==socket_error] = ws2_32.WSASendTo
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//sys WSASocket(af int32, typ int32, protocol int32, protoInfo *WSAProtocolInfo, group uint32, flags uint32) (handle Handle, err error) [failretval==InvalidHandle] = ws2_32.WSASocketW
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//sys WSADuplicateSocket(s Handle, processID uint32, info *WSAProtocolInfo) (err error) [failretval!=0] = ws2_32.WSADuplicateSocketW
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//sys GetHostByName(name string) (h *Hostent, err error) [failretval==nil] = ws2_32.gethostbyname
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//sys GetServByName(name string, proto string) (s *Servent, err error) [failretval==nil] = ws2_32.getservbyname
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//sys Ntohs(netshort uint16) (u uint16) = ws2_32.ntohs
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@@ -511,6 +511,7 @@ var (
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procFreeAddrInfoW = modws2_32.NewProc("FreeAddrInfoW")
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procGetAddrInfoW = modws2_32.NewProc("GetAddrInfoW")
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procWSACleanup = modws2_32.NewProc("WSACleanup")
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procWSADuplicateSocketW = modws2_32.NewProc("WSADuplicateSocketW")
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procWSAEnumProtocolsW = modws2_32.NewProc("WSAEnumProtocolsW")
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procWSAGetOverlappedResult = modws2_32.NewProc("WSAGetOverlappedResult")
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procWSAIoctl = modws2_32.NewProc("WSAIoctl")
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@@ -4391,6 +4392,14 @@ func WSACleanup() (err error) {
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return
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}
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func WSADuplicateSocket(s Handle, processID uint32, info *WSAProtocolInfo) (err error) {
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r1, _, e1 := syscall.Syscall(procWSADuplicateSocketW.Addr(), 3, uintptr(s), uintptr(processID), uintptr(unsafe.Pointer(info)))
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if r1 != 0 {
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err = errnoErr(e1)
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}
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return
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}
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func WSAEnumProtocols(protocols *int32, protocolBuffer *WSAProtocolInfo, bufferLength *uint32) (n int32, err error) {
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r0, _, e1 := syscall.Syscall(procWSAEnumProtocolsW.Addr(), 3, uintptr(unsafe.Pointer(protocols)), uintptr(unsafe.Pointer(protocolBuffer)), uintptr(unsafe.Pointer(bufferLength)))
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n = int32(r0)
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