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windows: use uint32 for serial comm flags for consistency
This is a follow-up to https://go-review.googlesource.com/c/sys/+/572295
and specifically the comment
https://go-review.googlesource.com/c/sys/+/572295/comment/a00e1a2e_e3b01666/.
All other structs and methods us uint32 in golang.org/x/sys/windows
for flag bitmasks, so make the serial communication structs use uint32
to be consistent with the rest of the package.
As a side effect the DTR_CONTROL_* and RTS_CONTROL_* constants are
updated to reflect the positions of the bits in the 32-bit flags.
Change-Id: Ie19774a8ef5411d7df1e5b0d36806aa1d401fa86
GitHub-Last-Rev: bc93d94a45
GitHub-Pull-Request: golang/sys#189
Reviewed-on: https://go-review.googlesource.com/c/sys/+/575635
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Auto-Submit: Dmitri Shuralyov <dmitshur@golang.org>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
Reviewed-by: Than McIntosh <thanm@google.com>
This commit is contained in:
@@ -1864,14 +1864,14 @@ const (
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CBR_128000 = 128000
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CBR_256000 = 256000
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DTR_CONTROL_DISABLE = 0x00
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DTR_CONTROL_ENABLE = 0x01
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DTR_CONTROL_HANDSHAKE = 0x02
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DTR_CONTROL_DISABLE = 0x00000000
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DTR_CONTROL_ENABLE = 0x00000010
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DTR_CONTROL_HANDSHAKE = 0x00000020
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RTS_CONTROL_DISABLE = 0x00
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RTS_CONTROL_ENABLE = 0x01
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RTS_CONTROL_HANDSHAKE = 0x02
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RTS_CONTROL_TOGGLE = 0x03
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RTS_CONTROL_DISABLE = 0x00000000
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RTS_CONTROL_ENABLE = 0x00001000
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RTS_CONTROL_HANDSHAKE = 0x00002000
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RTS_CONTROL_TOGGLE = 0x00003000
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NOPARITY = 0
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ODDPARITY = 1
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@@ -3382,7 +3382,7 @@ type BLOB struct {
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}
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type ComStat struct {
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Flags [4]uint8
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Flags uint32
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CBInQue uint32
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CBOutQue uint32
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}
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@@ -3390,7 +3390,7 @@ type ComStat struct {
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type DCB struct {
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DCBlength uint32
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BaudRate uint32
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Flags [4]uint8
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Flags uint32
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wReserved uint16
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XonLim uint16
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XoffLim uint16
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